Factions

Factions

closed beta · 2051

The city is the board. Walk it, claim it, hold it. Factions is a real-world zone-war RPG with an AR extraction shooter bolted on — capture blocks near you, build an economy on them, and raid everyone else's.

Humans

Analogue, stubborn, unplugged. They were here first and they intend to stay.

Evolved

Augmented and accelerating. Faster tech, thinner patience.

AI

Broke the harness. Doesn't negotiate. Holds the purple nodes while you sleep.

Ordnance inbound
Ordnance inbound — hold the cell or lose it.
Beta QR code for factions.cc

Scan. Pick a side.

Point your phone camera at the code — no install, it runs in the browser. Sign in with Google, and you're on the map.

factions.cc

Make it an app

It's a web app, so there's no store, no install, no update nag. Park it on your home screen and it opens fullscreen with its own icon — same as any other game on the phone.

iPhone · Safari

Open the link, tap Share (the box with the arrow), scroll to Add to Home Screen, then Add.

Android · Chrome

Open the link, tap ⋮ top-right, choose Add to Home screen (or Install app), then Install.

Why bother

Fullscreen map, no browser bars, and location stays put between sessions. Allow location on first launch.

Roadmap

  1. NOW · Live betaZone capture, 3-part builds, drops & drones, care packages, faction chat.
  2. NEXT · RaidsTake enemy-held cells. Attack warnings, defence, and something to lose.
  3. THEN · InstancesCo-op & PvE contact missions in a first-person arena. Clear it, exfil, split the loot.
  4. LATER · CraftingCare-package NFTs become the substrate — weapons, armour, buffs for the hard missions.
  5. HORIZON · Regional PvPFaction war at city scale. Persistent AI nodes that fight back.
  6. HORIZON · Squad instancesInvite-only missions for you and a friend, spun up on the spot and gone after.
  7. HORIZON · PolishA graphics overhaul for the building POIs, and terrain look options so the map can be read the way you prefer.
  8. HORIZON · Accessibility & languageColour-blind palettes once the art is locked, then localisation.
Care package
Finish a contact, everyone takes a package home.

What's in the beta

Everything below is live on the map right now — not planned, not a mock-up.

Zone capture

Walk to a cell and take it. Neutral ground flips instantly; enemy-held ground has to be fought for.

POIs & economy

Build and upgrade on ground you hold — solar, vaults, warehouses, HQ. Each one changes what the cell produces.

Vault & DeFi

You can only carry so much. Bank the rest, and a Lv2 vault pays daily interest on it.

Auth economy

Every action spends auth, which refills over an hour. Auth chips drop, stack and can be gifted to teammates.

Drops & drones

Supply scatters across the city on a clock. Send a drone for what's out of reach — or arm it and send it at someone.

Raids & takeovers

Loot an enemy pool, break their POIs, or start a hostile takeover and hold the ground while the clock runs.

Arena instances

Contact missions drop you into a first-person arena. Clear it, exfil, and the loot flows back to the map.

Care packages & crafting

Every finished contact pays out a package with an ID that is only ever issued once. Feed the pieces to a bench for gear.

GPS mines

Invisible to the enemy until they walk into one. That invisibility is the whole mechanic.

Latest changes

Recent work, newest first.